0 startAttacking

	// numEnemies, enemyType, "end", delayBeforeNextEnemy, hLoc, vLoc, pathName, startRotation, speed, formation stuff
0 swarm 9 blueBonusShip pinkBonusShip end 8 left 45 bonusThree 0 1.4 0 0 1
50 waitNumEnemiesAlive 0

50 swarm 9 pinkBonusShip blueBonusShip end 8 right 45 bonusThree invert 180 1.4 0 0 1
50 waitNumEnemiesAlive 0


	// numEnemies, enemyType, "end", delayBeforeNextEnemy, hLoc, vLoc, pathName, startRotation, speed, formation stuff
50 swarm 6 blueBonusShip pinkBonusShip end 10 left -45 bonusThreeTop invert 0 1.4 0 0 1
50 waitNumEnemiesAlive 0

50 swarm 6 blueBonusShip pinkBonusShip end 10 right -45 bonusThreeTop 180 1.4 0 0 1

